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 Post Posted: November 6th, 2011, 8:25 pm 
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Hi guys, since we are moving to other (but still related!) bigger things, I thought it would be nice to release some experimental work that never made it into our repository until after B5.5 came out.

From README-UNOFFICIAL.txt:
Quote:
Surreal64 CE B5.52u
-unofficial patch
___

About:
This package is an unofficial patch containing some experimental work that took place after B5.5's release.
___

Changes/Additions:

-Trigonometric analog sensitivity. 2 new analog sensitivity settings exist. "Increasing" uses a tangent wave to make the analog stick more responsive as it moves away from its center position. This could compensate for the stiffness of the XBox's control stick and make it "feel" better. "Decreasing" uses a sine wave to gradually decrease sensitivity as the control stick approaches the outer edge.

-Rice 6.12 Software Vertex Clipper. This fix utilizes the Software Vertex Clipper used in Rice Video 5.60. Several games no longer crash and newer ucodes can be utilized. Diddy Kong Racing, F-Zero X and Perfect Dark are among the most notably fixed games. Keep in mind this uses software and will result in a CPU hit.
___


Simply overwrite your .xbe's with those bundled in the attachment, or download the full package from the download link below



DOWNLOAD HERE




Video Previews can be found here: viewtopic.php?f=64&t=644

10/20/14
Test bins for new version:
download/file.php?id=1978
Features PJ64 1.6, fixed and current (stable) version of Rice Video 6.12, and 1964 1.1 with ROM paging enabled. All should work on any xbox, trusty or not.


Attachments:
File comment: Binary Patch B5.52u
Surreal64CE B5.52u.7z [4.55 MiB]
Downloaded 1156 times

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Last edited by weinerschnitzel on October 5th, 2014, 9:49 pm, edited 4 times in total.
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 Post Posted: November 6th, 2011, 8:31 pm 
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Thank you ;)

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 Post Posted: November 6th, 2011, 8:35 pm 
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Thanks for this.

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 Post Posted: November 6th, 2011, 8:41 pm 
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Thank you!

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 Post Posted: November 6th, 2011, 9:09 pm 
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Thanks!

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 Post Posted: November 6th, 2011, 9:35 pm 
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Yes, great!


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 Post Posted: November 6th, 2011, 10:12 pm 
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mahalo

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 Post Posted: November 7th, 2011, 1:28 am 
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It's sad that you're moving on, but it's much more likely for the better. Thank you for the final update!


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 Post Posted: November 7th, 2011, 2:55 am 
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This is not the case. We're focusing more on Project Dash, newer cores/plugins, YCE, or a combination.

There is still alot of work before we can get to our next point release. This patch just releases the rest of the work in the B5.5 branch.

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 Post Posted: November 8th, 2011, 4:57 pm 
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That is excellent Weiner!
I know I have been out of the loop for a while, and you guys may not be crunching it out like you did for 5.5, but it would be great to see more dev and discussing threads about this here.

:)

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